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JUST ANOTHER UI/UX DESIGNER
Hi, I'm Ray Auguste, a UI/UX Designer and Web Developer. I craft designs with depth, solving challenges while leaving an impact. Welcome to my portfolio—where simplicity meets intrigue.
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As a UI/UX designer, I specialize in crafting intuitive and visually engaging digital experiences. With Figma as my tool of choice, I design responsive, accessible interfaces that prioritize user needs. From wireframes to prototypes, I refine every detail to ensure seamless functionality before development.
Pick It Up is not just another color picker; it's a powerful and versatile tool crafted for designers, artists, and creative minds. With its intuitive interface and advanced features, you can enjoy unparalleled precision and flexibility in your color management.
I worked on this game as a UI/UX Designer and Developer
Halls is a first-person psychological horror game where you play as a student trapped in Wellington High, a school overtaken by a monster born from a failed experiment. The game focuses on uncovering the secrets of the school and escaping before the fear consumes you. It features a narrative-driven horror experience, quest-driven story, atmospheric soundtrack, and over 60 lore notes to discover.